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- on exitFrame
- ImpostaCursori()
- channel = rollover()
- repeat with canale = 118 to 118
- if channel = canale then
- if the puppet of sprite canale = 0 then
- puppetSprite(canale, 1)
- Temp = the number of member (the name of member the memberNum of sprite canale & "_ACC")
- if Temp > 0 then
- set the memberNum of sprite canale to Temp
- end if
- end if
- next repeat
- end if
- puppetSprite(canale, 0)
- end repeat
- updateStage()
- go(the frame)
- end
-